The adventures of the “third echelon” agent are on a par with Hitman and Thief, and together they literally keep a whole squeal on their shoulders-“stealth explosion”. In such games, the main thing is without noise and dust, wisely, hiding from excess eyes in the darkness of the night, slip past unusual opponents. This is the whole buzz – to feel like a steep thief, a cunning killer or an experienced secret agent. It’s all great, but the market dictates its conditions. Audiences, ready to pay developers for their hard work, I want to come home, turn on my favorite console and without unnecessary troubles to break through the shelter to shelter, get rid of helicopters and shoot along silly mannequins. Arranging Splinter Cell’s real rebirth in Ubisoft This was taken into account. Result – Splinter Cell: Conviction.
In search of a better life
Having lost his own daughter and shooting his best friend, Irving Lambert, Fisher leaves the “third echelon”, slamming the door loudly. After some time, Anna Grimsdottir is associated with him and reports that she has important information. Sam swallows the bait and goes according to the indicated trail, which leads him to the beginning of a long string of events, where his personal business is only the first link in the chain, at the end of which they rattle: a bunch of electromagnetic weapons, a government conspiracy, betrayal and other banal and predictable garbage.
Sam has changed. He had swept, had a waist, freed himself from the leash of the former bosses and in general now for himself, which mainly affected his behavior. Now no one is whispering in the ear of requests to be neat and kill less people, does not threaten an international scandal, so you can go
ahead. Whether you want it or not, but our hero is no longerpT.
Having lost the need to work quietly, the former agent prefers to deal with enemies quickly, cruelly and effectively. In his arsenal, a whole armful of tricks and skills, but the crooked balance and not the most successful level design allow you to cost the two simplest and most reliable. The first “trump” ability of Sam is liquidation: in a second, doing a hole in the heads of several people now is not a problem. It is enough to kill in a hand -to -hand (and this is a click of one button) a simple -finished (and there is always one), thereby filling out a scale of a kind of “rage”, then “place” the goals and press the key – throw yourself on the back of the chair and enjoy the spectacular reprisalIn “Slo-Mo”. The second trick – just pull everyone out of the windows and throw it into pits. Fisher hangs on some cornice, shoots to attract attention, and when the next gang is running up, it easily removes it from the window, sending it to a short last flight.
You can not bother at all: to go ahead, rolling from shelter to shelter, like in GEARS of WAR, and laying everyone in its path. It will be difficult at the maximum level, but if you are not a beginner in such games, then serious troubles do not threaten you.
Someone from the back rows will rivet that you can climb the old things through the pipes, hiding in the shade … and will be right. Yes, many locations provide for this option, but here is the design, atmosphere and dynamics do not contribute to. Judge for yourself – what are the features of the drains, when it is easier and, more importantly, more convenient – to ride from barrel to fence, and from the fence to the counter, because all these objects are so carefully and conveniently scattered in level?! Instead of a bunch of baches for hacking computers, peeping, eruptions and multifunctional PNV – an impressive arsenal, clogged with bombs a backpack and a crowd of frantic hunters on Fisher, which he perfectly sees in the dark without sophisticated gadgets.
Although the stealth remained in the past, we are allowed to “play” with AI-if you lean out because of the shelter and you will be noticed, your ghostly silhouette will remain in this place, “marking” the area to which all the attention of the enemies is riveted. In the meantime, you can get around and soak everyone.
Another fun – interactive interrogations. The process itself is unpretentious-you just need to beat the victim with either fists, or legs, or on the table with the face, or somehow, until it split. At such moments, black and white scenes are sometimes projected onto the walls, and inscriptions with key information appear around.
The trace of the deceased daughter is led by Sam along the familiar even path of the usual tasks, events and plot turns. The standard set of a good action movie on the spot is a meeting with old comrades, betrayal, government conspiracies and a compulsory boss-outlet … Everything is arranged with taste and beautifully-as in expensive blockbusters. You will not have to get bored, wandering around the inconspicuous levels, each time there is something new and interesting ahead: first the capital of Malta, then the base of the secret organization, a fair, a tour of the sights of Washington, a secret laboratory and even a visit to the headquarters of the Third Echelon. Artists and designers worked on fame – it looks like Conviction Expensive and great. Only terrible shootings near Iraq with narrow -minded opponents and red barrels evolve despondency.
Alas, all this happiness has been flavored with a lousy plot full of cliches to failure and banal dialogues, but then Fisher himself comes to the rescue – you can’t get charisma from our Sam so simply. Jokes are still quilted, and the answers to the sluggish protests of involuntary interlocutors are as uncompromisingly as the blows of our hero. Add your favorite voice here Michael Ironside… um, it turned nostalgia, you feel?
… and cherry from above
And to make it more fun, the developers added one plot campaign for two, in which they will tell us, where did the damned EM-armed for. You and your friend (well, or random passerby) in the role of archer and falcon agents go to snowy Russia Fight the bears to fight with gopniks, tired of covering everything and all the most elegant obscenities, from which even with us with Maxim Kulakov Ears turned into tubes. Indeed, the most memorable part of the cooperative is the enchanting replicas of alarmed by a broken bulb or the corpse of Russian bandits found by a corpse.
Otherwise, run a couple of baths and offices – there is still boredom, because there is no feeling of elbow here. Remember how in the “Theory of Chaos” it was possible to let each other on cables, to climb each other, to plant and execute another thousand cool pieces? So, in Conviction There is nothing like that. Well, almost no. After all, we will not take into account the resuscitation of a comrade who captured a bullet and the release of an unlucky partner from unfriendly embrace?
The remaining entertainment – the modes “hunter”, “to the last” and “face to face” – is quite for those who fell in love with Conviction once and for all. In the “hunter” the goal is to quietly deal with a bunch of villains;If “ours”, then their number will increase. “To the last” – the protection of the generator from the waves of the “Mypets”. “Face to face” is the only arena for a fight with a real rival. But all this, alas, is boring and uninteresting, plus it is clearly not a headache due to the instability of the multiplayer. Since you are going to play with a friend, you can try, and if you expect to find a comrade by the forces of the game itself, it is better to stock up in advance.
Whether you like it or not, but the Splinter Cell series has changed. Or just degraded. It is difficult to judge – it is like with the very glass that is half empty or half full. Of course, the loyal fans of the night vision device, Five-Even with a silencer and many hours of waiting around the corner (and among these fans and I) will be annoyed. But what to do, the market dictates its conditions. The developers themselves are lips of Victor Kostya, a friend of Sam, at the beginning of the game honestly admit: “Sam Fisher you knew is dead”. Instead of a cautious uncle in a rubber suit, we are now met by a harsh man who prefers to act aggressively. Yes, sometimes he can shake the antiquity and climb onto the roof along the sewage pipe, hiding from excess eyes, but these are only echoes of the former service in the “third echelon”.
Foreignment, high cost and beauty – the qualities of healthy ones, but making a serious accent on them, Ubisoft Able to deprive Splinter Cell Individuality. Conviction – From all sides it is good, but it risks getting lost in a huge mass of positional militants similar to each other. After all, think: how long will the excellent “chaos theory” live in memory? And will anyone remember about Conviction A year later. I do not think that weekly free grenades and pistols will help old Sam to avoid oblivion.
Pros: Sam Fisher is with us again;beautiful and spectacular;excellent animation;Excellent soundtrack;stealth is barely breathing, but still alive.
Cons: stealth is barely breathing;huge, but useless arsenal;A very bad plot;boring mode of joint passage.
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